Category: Augmented Reality

A Shape-Free, Designable 6-DoF Marker Tracking Method for Camera-Based Interaction in Mobile Environment (2010)

by Hiroki Nishino. We developed a novel marker tracking method with shape-free, designable markers, which can be visually meaningful to users. The method can work fast enough to…

A 6DoF Fiducial Tracking Method Based on Topological Region Adjacency and Angle Information for Tangible Interaction (2010)

by Hiroki Nishino. This new fiducial tracking method is based on the combination of topological region adjacency and angle information, whereas existing works by Johnston’s RAG target [3], Costanza’s D-Touch [2], and…

A Split-Marker Tracking Method Based on Topological Region Adjacency and Geometrical Information for Interactive Card Games (2009)

by Hiroki Nishino. The extension of card games by interactive systems recently has been rapidly popular in gaming industry. Camera-based Tracking can play an important role to build…

Topolo Surface: A 2D Fiducial Tracking System based on Topological Region Adjacency and Angle Information (2010)

by Hiroki Nishino. Topolo Surface is a 2D fiducial tracking system, which is a prototype system that we developed to implement a novel fiducial tracking method based on…

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